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   <div id="projectname">Starshatter_Open
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   <div id="projectbrief">Open source Starshatter engine</div>
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&#160;

<h3><a class="anchor" id="index_v"></a>- v -</h3><ul>
<li>v
: <a class="el" href="struct_vec2.html#afa0bfd6454f583d578e1326897718ee6">Vec2</a>
, <a class="el" href="struct_obj_face.html#a0ebd421bb5b1009af6563a3dbbcc630d">ObjFace</a>
</li>
<li>v_offset
: <a class="el" href="struct_texture_map.html#ad64014cbc6f293a79e8ea099ff17cb8c">TextureMap</a>
</li>
<li>v_scale
: <a class="el" href="struct_texture_map.html#acef8d20bb757aea718bc33bdf0de12f3">TextureMap</a>
</li>
<li>val
: <a class="el" href="classfix.html#a0ef8c26fb3b955d6f529de4bdd92afe3">fix</a>
</li>
<li>valid
: <a class="el" href="class_video_private_data.html#a6cdb7549a0eee2172627187fa5cb5096">VideoPrivateData</a>
, <a class="el" href="class_ship_design.html#a778c6aa5606753159a72a21b35cea0de">ShipDesign</a>
</li>
<li>value
: <a class="el" href="class_dictionary_cell.html#aa75e1ade1be7412c14bbef7e8106b288">DictionaryCell&lt; T &gt;</a>
, <a class="el" href="class_http_param.html#abe46a2c116c0caf1f6575f864488a9c5">HttpParam</a>
, <a class="el" href="class_slider.html#a5c86c1e6046b14e35b1a7d9d9162955a">Slider</a>
, <a class="el" href="class_net_lobby_param.html#a179f339370be393a0fe698b40531a7d3">NetLobbyParam</a>
, <a class="el" href="class_weapon_design.html#a0c0fecd2dc56723b89f896c8df703d90">WeaponDesign</a>
</li>
<li>values
: <a class="el" href="class_content_bundle.html#aa7b13ad48ce26dedafe3bebc65e5bcdb">ContentBundle</a>
</li>
<li>variant
: <a class="el" href="class_locale.html#a7db5f81e3f4de10426ec30e4eabbf9cf">Locale</a>
</li>
<li>velocity
: <a class="el" href="class_physical.html#a02b1afe5e027120d1e8dc445ee80143e">Physical</a>
, <a class="el" href="class_sound.html#a8b88afd2abaf3bc58e5777721d2157e5">Sound</a>
, <a class="el" href="class_sound_card_d3_d.html#ae2e113e6562ffa8b19d888003eebb4a5">SoundCardD3D</a>
, <a class="el" href="class_mission_ship.html#af12096f6d1e2b354715d2a3fa5b324d2">MissionShip</a>
, <a class="el" href="class_orbital.html#ad5cf694816f781c55b19a08d445d61ef">Orbital</a>
, <a class="el" href="class_particles.html#a5954730dd87bf4c4d893cb6218396597">Particles</a>
</li>
<li>verdana
: <a class="el" href="class_starshatter.html#af0f8488a9696922c5a08ac887404a7fb">Starshatter</a>
</li>
<li>version
: <a class="el" href="struct_data_header.html#a8a1ee9adb707153aa8af8e6b3c81b029">DataHeader</a>
, <a class="el" href="struct_pcx_header.html#a51625fc3c020da93279b8229d491f267">PcxHeader</a>
, <a class="el" href="class_menu_dlg.html#a3dcf5e13b3c19a2004c301115b6d9b94">MenuDlg</a>
, <a class="el" href="class_net_server_info.html#a84d58efec02722811232329f827a9201">NetServerInfo</a>
</li>
<li>vertex_buffer
: <a class="el" href="class_video_d_x9_surface_data.html#a3098c6bba3c371c5923013466d38404f">VideoDX9SurfaceData</a>
</li>
<li>vertex_processing
: <a class="el" href="struct_video_device_info.html#a6902157ea5784988aa578bca19ced4d6">VideoDeviceInfo</a>
</li>
<li>vertex_processing_list
: <a class="el" href="struct_video_d_x9_device_combo.html#a0ad753f8d9014d7c2bfa7bec9134ee9a">VideoDX9DeviceCombo</a>
</li>
<li>vertex_set
: <a class="el" href="struct_poly.html#a17e3c99c231b235ee402eb5ea6982d1b">Poly</a>
</li>
<li>vertexNormals
: <a class="el" href="struct_l_triangle2.html#a52cdf7a71872bf8ed84812338fe9d101">LTriangle2</a>
</li>
<li>vertices
: <a class="el" href="struct_l_triangle2.html#afecb46219d1e39a0bed5f2afe3fe8754">LTriangle2</a>
, <a class="el" href="class_mesh3_d_s.html#a54381c0b132752fb11562982b75c7243">Mesh3DS</a>
, <a class="el" href="struct_l_triangle2.html#ab979e794da2f92b0fa4f22bb88a0a9a4">LTriangle2</a>
, <a class="el" href="class_l_mesh.html#a08b796d6f5e87555852e3f8ce020f464">LMesh</a>
</li>
<li>verts
: <a class="el" href="class_selection.html#a91a538ebeba0cafc2458fd9f4d8a6869">Selection</a>
, <a class="el" href="struct_poly.html#a1b2335f28a4e7bb98956928ee0f0e00e">Poly</a>
, <a class="el" href="class_shadow.html#a1c00b6881850379a53de03b269dec802">Shadow</a>
, <a class="el" href="class_quantum_flash.html#aaa0830bd9ca76078ae19e9a80f5efce5">QuantumFlash</a>
, <a class="el" href="class_terrain_clouds.html#a7d7b760b006cd59697a4981558f1eb2e">TerrainClouds</a>
, <a class="el" href="class_trail.html#a73c33d85200685ffe0cd7a5d5ba66970">Trail</a>
</li>
<li>vibration
: <a class="el" href="class_physical.html#a91636e0c8d273057d1e4631bff138473">Physical</a>
</li>
<li>victory_tracks
: <a class="el" href="class_music_director.html#aac31b8b7e442d6619f680017c3a95eeb">MusicDirector</a>
</li>
<li>vid_btn
: <a class="el" href="class_aud_dlg.html#afed86e2f55f9a36f00bf0ff922853c78">AudDlg</a>
, <a class="el" href="class_ctl_dlg.html#aacdfd8d2b564ee91fd6527cf14ae5df3">CtlDlg</a>
, <a class="el" href="class_mod_dlg.html#a8f2575290468d14a1662942cac18366a">ModDlg</a>
, <a class="el" href="class_opt_dlg.html#a37e4dd4dbe691745b7f6519fb8aaf98f">OptDlg</a>
, <a class="el" href="class_vid_dlg.html#a2ad3953a3f5e5d16c3eb7cd370460e74">VidDlg</a>
</li>
<li>video
: <a class="el" href="class_magic_view.html#ace02c5a2205e1a35a3737265ef284b3d">MagicView</a>
, <a class="el" href="class_u_v_map_view.html#aae8d4b67d482b358fe2ada48e5bd37b3">UVMapView</a>
, <a class="el" href="class_camera_view.html#a8133e8858f84219474d9ae7db74cca32">CameraView</a>
, <a class="el" href="class_game.html#a315f1595f040cc7a976bf2fcfa5eb858">Game</a>
, <a class="el" href="class_screen.html#a4deed61de032c56d351d5e383f05d468">Screen</a>
</li>
<li>video_changed
: <a class="el" href="class_starshatter.html#a2cc0a03b2c56962900224246205b9d69">Starshatter</a>
</li>
<li>video_data
: <a class="el" href="class_segment.html#aa7c8905696a358ea1d169966d8ede65a">Segment</a>
</li>
<li>video_factory
: <a class="el" href="class_game.html#ab56a869b2be553b4a9ec643261138d15">Game</a>
</li>
<li>video_instance
: <a class="el" href="class_video.html#a8d9352ea50d7ac0ee2ca468738458c9b">Video</a>
</li>
<li>video_settings
: <a class="el" href="class_game.html#a4a886c1e931ac33821cb1ab30ce7ff92">Game</a>
, <a class="el" href="class_magic_view.html#ae7a0a1612c749d8dcb99661e76b60b5b">MagicView</a>
</li>
<li>view_btn
: <a class="el" href="class_cmd_theater_dlg.html#acff5c70d60ade9a2ca59fce9a66798a5">CmdTheaterDlg</a>
, <a class="el" href="class_nav_dlg.html#a4b413f10fb68f8f920955ca12ec89d32">NavDlg</a>
</li>
<li>view_bumpmaps
: <a class="el" href="class_magic_view.html#a83f218eacfdc09f6e9ee7b7ff3d3bd16">MagicView</a>
</li>
<li>view_focus
: <a class="el" href="class_magic_view.html#ac8d7385b385a22b007e360f1f0a42a00">MagicView</a>
</li>
<li>view_list
: <a class="el" href="class_window.html#add041f5e58e114f3bcb88089ef902913">Window</a>
</li>
<li>view_mode
: <a class="el" href="class_magic_view.html#a30a9679f852e5efb87fe0dd5c1fa1e80">MagicView</a>
, <a class="el" href="class_model_view.html#a2556b5f33b8bffc627736df6b35d94d9">ModelView</a>
, <a class="el" href="class_selector.html#a79591bfb01e5c90aedceb05bce612465">Selector</a>
, <a class="el" href="class_map_view.html#aadf93cea9c9ae438767112ea86270e39">MapView</a>
</li>
<li>view_offset_x
: <a class="el" href="class_map_view.html#ad7b6109a080e8d929e3c0a3f46579248">MapView</a>
</li>
<li>view_offset_y
: <a class="el" href="class_map_view.html#abeff61399dc5ff516b06174b50504478">MapView</a>
</li>
<li>view_planes
: <a class="el" href="class_projector.html#ab92dedfb8c690cd9eb11f7050c7174c8">Projector</a>
</li>
<li>view_shadows
: <a class="el" href="class_magic_view.html#a760df40a42d6d07cf9f5f872a26cf138">MagicView</a>
</li>
<li>view_win
: <a class="el" href="class_magic_view.html#aac75b2cb9a94357ffb73cd0b6f77fe0f">MagicView</a>
</li>
<li>view_zoom
: <a class="el" href="class_map_view.html#a21fc2288347a39b97def15642d13ba94">MapView</a>
</li>
<li>Violet
: <a class="el" href="class_color.html#a08f576f628933ddc9874a84ccfbb2aac">Color</a>
</li>
<li>virt_az
: <a class="el" href="class_camera_director.html#a24fc7a43c467447d15c504bbe968ab07">CameraDirector</a>
</li>
<li>virt_el
: <a class="el" href="class_camera_director.html#a58e6fc132bad0d6a8a6076eccc6cacbe">CameraDirector</a>
</li>
<li>virt_x
: <a class="el" href="class_camera_director.html#aae1185d56e32c4fdbbd64db2489dcad4">CameraDirector</a>
</li>
<li>virt_y
: <a class="el" href="class_camera_director.html#a779942878fe96ca8e0bb31852de3bb3d">CameraDirector</a>
</li>
<li>virt_z
: <a class="el" href="class_camera_director.html#a348bc054bfa875fb549a3cb0d2cf0fdb">CameraDirector</a>
</li>
<li>visibility
: <a class="el" href="class_weather.html#aa7c09af35af23f6a0cecb2029c5a3d33">Weather</a>
</li>
<li>visible
: <a class="el" href="struct_poly.html#ae835e02d0cedbf5229bcb958688f9313">Poly</a>
, <a class="el" href="class_graphic.html#af4000b75e733400ec0dbad1e5feab070">Graphic</a>
</li>
<li>visible_stores
: <a class="el" href="class_weapon.html#a87f8115176ab94ee167f72fb3850e05d">Weapon</a>
, <a class="el" href="class_weapon_design.html#a204e71e7bf26be0d4934e74fa8c3c912">WeaponDesign</a>
</li>
<li>vlimit
: <a class="el" href="class_ship.html#aa8992d22872d29b3be7a60c0b046ea3b">Ship</a>
, <a class="el" href="class_ship_design.html#afc5d3a9b195cc0ee6a18c8b5fc5cc615">ShipDesign</a>
, <a class="el" href="class_flight_comp.html#af8980023475c1dd6f9e65d02bbcbfa53">FlightComp</a>
</li>
<li>vloc
: <a class="el" href="struct_triangle2.html#a6272510510edeadca4d7d5b9dbabbe02">Triangle2</a>
</li>
<li>vlocs
: <a class="el" href="struct_poly.html#a58e80ea7ba4831cbc6384519fd9b728d">Poly</a>
</li>
<li>vnrm
: <a class="el" href="struct_triangle2.html#a644fb9c5211353dece76732ca111f33e">Triangle2</a>
</li>
<li>vOffset
: <a class="el" href="struct_l_map.html#a90c0eca541ec7e4a808b16b87572cd84">LMap</a>
</li>
<li>volume
: <a class="el" href="class_sound.html#af65aaa1f8ff75aaebbc06a5b0e289955">Sound</a>
</li>
<li>vox_volume
: <a class="el" href="class_audio_config.html#a113bf9626c428f2304b69936f1e12d9e">AudioConfig</a>
</li>
<li>vox_volume_slider
: <a class="el" href="class_aud_dlg.html#a97c175838102c226b7ea0f6b75fe2683">AudDlg</a>
</li>
<li>vpn
: <a class="el" href="class_bolt.html#ab7d312c58efa47ae75c28448c220cc13">Bolt</a>
</li>
<li>vres
: <a class="el" href="struct_pcx_header.html#a98c09d472ac7a76b7258169461eef504">PcxHeader</a>
</li>
<li>vScale
: <a class="el" href="struct_l_map.html#abd8d18623562f9a5227e2fca5cbbbd1f">LMap</a>
</li>
<li>vset
: <a class="el" href="class_sprite.html#a9a09cf19aa6e4f5cfbf71b740a27bd9a">Sprite</a>
, <a class="el" href="class_bolt.html#a91b6ae5ec1d523b1e4d197575bd0bfb5">Bolt</a>
, <a class="el" href="class_active_window.html#abc1318e49752c418504542f3e27f4531">ActiveWindow</a>
, <a class="el" href="class_stars.html#a6b04f78f4a94a2ad8e856abe8cb9dc1f">Stars</a>
, <a class="el" href="class_dust.html#aa48f15bc931a744f877a968a6a42dbeb">Dust</a>
</li>
<li>vtex
: <a class="el" href="struct_triangle2.html#a1d5bca2ca159ff789364d770d9070a8c">Triangle2</a>
</li>
</ul>
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